 |
Hopefully this section will answer any queries you might have about the Kitae product at this stage of development. If you are interested in Kitae and your question was not answered here, drop us a line using the Contact Us form and let us know.
Engine Q. Is the engine 2D or 3D? A. The engine is "2D in 3D". It is 3D projected into 2D space. Kitae provides 1:1 pixel rendering where no transforms are used and supports 2D transforms for most objects (scale, rotation).
Q. Will the engine ever support true 3D. A. No.
Q. Why not? A. Because the author will be concentrating on producing the most powerful, full featured 2D engine out there.
Purchase and Release Q. Will Kitae be a free product on release? A. No, you will need to buy a Kitae licence in order to create games with it.
Q. Will there be a trial version on release? A. Possibly not as soon as the engine is released, but soon after. The trial version will be limited in some fashion, we've not decided how/where yet. There will also be demonstration projects with binaries as separate downloads for anyone to download and try.
Q. How much will Kitae cost? A. There is nothing set in stone right now, however, we are looking at a price point of ~80GBP (~120USD) per developer licence for indie developers and ~320GBP (~500USD) for commercial developers.
Q. Will I get all updates for free? A. All updates for the current Major version you purchase will be free. New Major versions (e.g V1 -> V2) will be charged upgrades at reduced rates.
Q. What payments will you accept? A. The plan is to use ShareIt as a billing system, so everything they accept. All major credit cards and PayPal.
Beta Testing Q. Will there be a public beta release? A. No, not a public beta.
Q. Will there be a private beta release? A. Yes.
Q. Can I participate in the private beta? A. You can sign up over at the Members section right now. Once you have activated your account you can log in and submit a request to beta test Kitae. If you are selected, once beta testing begins you will be able to download and use Kitae.
Q. What am I expected to do as a beta tester? A. We will be selecting a small group of people to test the application. We would like that small group of people to be active testers. People who have some spare time to devote to using Kitae. Preferably people who are active in the community or who are actively writing 2D XNA games. Testers are expected to basically use the product and report any issues or usability glitches.
Q. And if I'm not an active tester? A. If you aren't interested in using the engine please don't sign up. Anyone who is not contributing to the process will eventually be removed so that someone else can have crack at it.
Q. What do I get in return? A. As a 'Thank You' for being an active tester, all the beta testers that test the application through to release will receive a perpetual life-time licence for the engine and will never be charged for using it. So if you're interested, sign up and submit an application. This is probably the only chance to get the software for 'free'.
|
|